Inspired by real world counter-terrorist organizations, Tom Clancy's Rainbow Six Siege puts players in the middle of lethal close-quarters confrontations. For the first time in a Tom Clancy's Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy's position. Tom Clancy's Rainbow Six Siege gives players unprecedented control over their ability to fortify their position - by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more - or breach the enemies' using observation drones, sheet charges, rappelling, and more. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.
Tom Clancy's Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. Leveraging Ubisoft Montreal's proprietary Realblast engine, Tom Clancy's Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. This advance allows players to leverage destruction in meaningful ways. Walls can be shattered, opening new lines of fire. Ceilings and floors can be breached to create new access points. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.
COUNTER TERRORIST UNITS
Counter terrorist operatives are trained to handle extreme situations, such as hostage rescue, with surgical precision. As 'short range' specialists, their training is concentrated on indoor environments. Operating in tight formations, they are experts of close quarter combat, demolition, and coordinated assaults.
THE SIEGE GAMEPLAY
For the first time in Rainbow Six, players will engage in sieges, a brand-new style of assault. Enemies now have the means to transform their environments into strongholds: they can trap, fortify, and create defensive systems to prevent breach by Rainbow teams.
To face this challenge, players have a level of freedom unrivaled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a new rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.
Destruction is at the heart of the siege gameplay. Leveraging Ubisoft Montreal's proprietary Realblast engine, players now have the unprecedented ability to destroy environments. Walls can be shattered, opening new lines of fire, and ceiling and floors can be breached, creating new access points. Everything in the environment reacts realistically, dynamically, and uniquely based on the size and caliber of bullets you are using or the amount of explosives you have set. In Rainbow Six Siege, destruction is meaningful and mastering it is often the key to victory.
|Age Restriction||18 DHLPV|
|Has Adult Content||Yes|
|Requirements||Standard PAL XBOX ONE Console|
Probably one of the most tactical and realistic first person shooters there is. It was my first game I got for Xbox one and at first it felt a bit repetitive because you still not use to the mechanics if you are a big call of duty or battlefield player, but after I got the hang of it I just can't stop playing it. It's been out for an while and still gets new updates to keep the community playing and wanting for more. If you have been wondering if you want to buy it but not sure, trust me it's worth it. It's very fun to play with friends and requires alot of planning and strategy unlike most first person shooters these days. Overall I think I'd give it 4 out of 5 because you still get the issue where it feels like the matchmaking sucks so you get ranked with played which has alot more experience than you and then they whoop your ass but it's still fun.
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